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WEDNESDAY NIGHT GAMERS OF ALEXANDRIA |
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To contact us: |
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Wednesday Night Gamers of Alexandria Del Stover (President for Life) DelStover@WNGA.org |
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World War II Campaign |
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I've gone through the unit list and added turn numbers to units. Any unit not listed is available at the beginning of the war. The turn number represents the first turn that these units may be constructed - for example, the Germans won't start with the Tiger I in any of their armies, but they can build an army with the Tiger I at the end of turn 1. As a rough date guide, I have treated turn 1 as the first half of 1942, and each turn thereafter is treated as roughly six months. Incidentally, that puts the historical fall of Berlin at around turn 7. Most of the units are assigned a production date based on when they first saw combat. Some of the American units have had their dates shifted to be slightly earlier than is historical, to make their anticipated arrival in Europe be at the correct time. Unit / Turn developed: Generic: Heavy Tank 4
Germans: Panzerfaust 3 Panzershreck 3 Tiger 1 Panther 3 King Tiger 5 Marder 1 Nashorn 2 Hummel 2 Wirbelwind 4 Pak 43 2
Japanese Ho-Ni 5
American: Sherman 76 4 Sherman 76W 4 Pershing 6 M10 Wolverine 1 M18 Hellcat 3
Russian T-34 85 4 IS2 4 ISU-122 5
British Piat 2 17 pounder 1 Cromwell 3 Comet 6 Sherman Firefly 4 Achilles 3 |
